//Menu object creation
oCMenu0=new makeCM("oCMenu0") //Making the menu object. Argument: menuname

oCMenu0.frames = 0

//Menu properties   
oCMenu0.pxBetween=0
oCMenu0.fromLeft=22
oCMenu0.fromTop=70   
oCMenu0.rows=1 
oCMenu0.menuPlacement="left"
                                                             
oCMenu0.offlineRoot="" 
oCMenu0.onlineRoot="" 
oCMenu0.resizeCheck=1 
oCMenu0.wait=0 
oCMenu0.fillImg="cm_fill.gif"
oCMenu0.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu0.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu0.level[0].width=100
oCMenu0.level[0].height=20 
oCMenu0.level[0].regClass="clLevel0"
oCMenu0.level[0].overClass="clLevel0over"
oCMenu0.level[0].borderX=0
oCMenu0.level[0].borderY=0
oCMenu0.level[0].borderClass="clLevel0border"
oCMenu0.level[0].offsetX=105
oCMenu0.level[0].offsetY=-18
oCMenu0.level[0].rows=0
oCMenu0.level[0].arrow=0
oCMenu0.level[0].arrowWidth=0
oCMenu0.level[0].arrowHeight=0
oCMenu0.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu0.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu0.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu0.level[1].width=101
oCMenu0.level[1].height=20
oCMenu0.level[1].regClass="clLevel1"
oCMenu0.level[1].overClass="clLevel1over"
oCMenu0.level[1].borderX=0
oCMenu0.level[1].borderY=0
oCMenu0.level[1].align="left" 
oCMenu0.level[1].offsetX=-(oCMenu0.level[0].width-2)/2+20
oCMenu0.level[1].offsetY=0
oCMenu0.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu1=new makeCM("oCMenu1") //Making the menu object. Argument: menuname

oCMenu1.frames = 0

//Menu properties   
oCMenu1.pxBetween=0
oCMenu1.fromLeft=22
oCMenu1.fromTop=90   
oCMenu1.rows=1 
oCMenu1.menuPlacement="left"
                                                             
oCMenu1.offlineRoot="" 
oCMenu1.onlineRoot="" 
oCMenu1.resizeCheck=1 
oCMenu1.wait=0 
oCMenu1.fillImg="cm_fill.gif"
oCMenu1.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu1.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu1.level[0].width=100
oCMenu1.level[0].height=20 
oCMenu1.level[0].regClass="clLevel0"
oCMenu1.level[0].overClass="clLevel0over"
oCMenu1.level[0].borderX=0
oCMenu1.level[0].borderY=0
oCMenu1.level[0].borderClass="clLevel0border"
oCMenu1.level[0].offsetX=105
oCMenu1.level[0].offsetY=-18
oCMenu1.level[0].rows=0
oCMenu1.level[0].arrow=0
oCMenu1.level[0].arrowWidth=0
oCMenu1.level[0].arrowHeight=0
oCMenu1.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu0.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu1.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu1.level[1].width=101
oCMenu1.level[1].height=20
oCMenu1.level[1].regClass="clLevel1"
oCMenu1.level[1].overClass="clLevel1over"
oCMenu1.level[1].borderX=0
oCMenu1.level[1].borderY=0
oCMenu1.level[1].align="left" 
oCMenu1.level[1].offsetX=-(oCMenu1.level[0].width-2)/2+20
oCMenu1.level[1].offsetY=0
oCMenu1.level[1].borderClass="clLevel1border"


//Menu object creation
oCMenu2=new makeCM("oCMenu2") //Making the menu object. Argument: menuname

oCMenu2.frames = 0

//Menu properties   
oCMenu2.pxBetween=0
oCMenu2.fromLeft=22
oCMenu2.fromTop=110   
oCMenu2.rows=1 
oCMenu2.menuPlacement="left"
                                                             
oCMenu2.offlineRoot="" 
oCMenu2.onlineRoot="" 
oCMenu2.resizeCheck=1 
oCMenu2.wait=0 
oCMenu2.fillImg="cm_fill.gif"
oCMenu2.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu2.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu2.level[0].width=100
oCMenu2.level[0].height=20 
oCMenu2.level[0].regClass="clLevel0"
oCMenu2.level[0].overClass="clLevel0over"
oCMenu2.level[0].borderX=0
oCMenu2.level[0].borderY=0
oCMenu2.level[0].borderClass="clLevel0border"
oCMenu2.level[0].offsetX=105
oCMenu2.level[0].offsetY=-18
oCMenu2.level[0].rows=0
oCMenu2.level[0].arrow=0
oCMenu2.level[0].arrowWidth=0
oCMenu2.level[0].arrowHeight=0
oCMenu2.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu2.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu2.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu2.level[1].width=101
oCMenu2.level[1].height=20
oCMenu2.level[1].regClass="clLevel1"
oCMenu2.level[1].overClass="clLevel1over"
oCMenu2.level[1].borderX=0
oCMenu2.level[1].borderY=0
oCMenu2.level[1].align="left" 
oCMenu2.level[1].offsetX=-(oCMenu2.level[0].width-2)/2+20
oCMenu2.level[1].offsetY=0
oCMenu2.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu3=new makeCM("oCMenu3") //Making the menu object. Argument: menuname

oCMenu3.frames = 0

//Menu properties   
oCMenu3.pxBetween=0
oCMenu3.fromLeft=22
oCMenu3.fromTop=130   
oCMenu3.rows=1 
oCMenu3.menuPlacement="left"
                                                             
oCMenu3.offlineRoot="" 
oCMenu3.onlineRoot="" 
oCMenu3.resizeCheck=1 
oCMenu3.wait=0 
oCMenu3.fillImg="cm_fill.gif"
oCMenu3.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu3.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu3.level[0].width=100
oCMenu3.level[0].height=20 
oCMenu3.level[0].regClass="clLevel0"
oCMenu3.level[0].overClass="clLevel0over"
oCMenu3.level[0].borderX=0
oCMenu3.level[0].borderY=0
oCMenu3.level[0].borderClass="clLevel0border"
oCMenu3.level[0].offsetX=105
oCMenu3.level[0].offsetY=-18
oCMenu3.level[0].rows=0
oCMenu3.level[0].arrow=0
oCMenu3.level[0].arrowWidth=0
oCMenu3.level[0].arrowHeight=0
oCMenu3.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu3.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu3.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu3.level[1].width=101
oCMenu3.level[1].height=20
oCMenu3.level[1].regClass="clLevel1"
oCMenu3.level[1].overClass="clLevel1over"
oCMenu3.level[1].borderX=0
oCMenu3.level[1].borderY=0
oCMenu3.level[1].align="left" 
oCMenu3.level[1].offsetX=-(oCMenu3.level[0].width-2)/2+20
oCMenu3.level[1].offsetY=0
oCMenu3.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu4=new makeCM("oCMenu4") //Making the menu object. Argument: menuname

oCMenu4.frames = 0

//Menu properties   
oCMenu4.pxBetween=0
oCMenu4.fromLeft=22
oCMenu4.fromTop=150  
oCMenu4.rows=1 
oCMenu4.menuPlacement="left"
                                                             
oCMenu4.offlineRoot="" 
oCMenu4.onlineRoot="" 
oCMenu4.resizeCheck=1 
oCMenu4.wait=0 
oCMenu4.fillImg="cm_fill.gif"
oCMenu4.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu4.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu4.level[0].width=100
oCMenu4.level[0].height=20 
oCMenu4.level[0].regClass="clLevel0"
oCMenu4.level[0].overClass="clLevel0over"
oCMenu4.level[0].borderX=0
oCMenu4.level[0].borderY=0
oCMenu4.level[0].borderClass="clLevel0border"
oCMenu4.level[0].offsetX=105
oCMenu4.level[0].offsetY=-18
oCMenu4.level[0].rows=0
oCMenu4.level[0].arrow=0
oCMenu4.level[0].arrowWidth=0
oCMenu4.level[0].arrowHeight=0
oCMenu4.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu4.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu4.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu4.level[1].width=101
oCMenu4.level[1].height=20
oCMenu4.level[1].regClass="clLevel1"
oCMenu4.level[1].overClass="clLevel1over"
oCMenu4.level[1].borderX=0
oCMenu4.level[1].borderY=0
oCMenu4.level[1].align="left" 
oCMenu4.level[1].offsetX=-(oCMenu4.level[0].width-2)/2+20
oCMenu4.level[1].offsetY=0
oCMenu4.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu5=new makeCM("oCMenu5") //Making the menu object. Argument: menuname

oCMenu5.frames = 0

//Menu properties   
oCMenu5.pxBetween=0
oCMenu5.fromLeft=22
oCMenu5.fromTop=170   
oCMenu5.rows=1 
oCMenu5.menuPlacement="left"
                                                             
oCMenu5.offlineRoot="" 
oCMenu5.onlineRoot="" 
oCMenu5.resizeCheck=1 
oCMenu5.wait=0 
oCMenu5.fillImg="cm_fill.gif"
oCMenu5.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu5.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu5.level[0].width=100
oCMenu5.level[0].height=20 
oCMenu5.level[0].regClass="clLevel0"
oCMenu5.level[0].overClass="clLevel0over"
oCMenu5.level[0].borderX=0
oCMenu5.level[0].borderY=0
oCMenu5.level[0].borderClass="clLevel0border"
oCMenu5.level[0].offsetX=105
oCMenu5.level[0].offsetY=-18
oCMenu5.level[0].rows=0
oCMenu5.level[0].arrow=0
oCMenu5.level[0].arrowWidth=0
oCMenu5.level[0].arrowHeight=0
oCMenu5.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu5.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu5.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu5.level[1].width=101
oCMenu5.level[1].height=20
oCMenu5.level[1].regClass="clLevel1"
oCMenu5.level[1].overClass="clLevel1over"
oCMenu5.level[1].borderX=0
oCMenu5.level[1].borderY=0
oCMenu5.level[1].align="left" 
oCMenu5.level[1].offsetX=-(oCMenu5.level[0].width-2)/2+20
oCMenu5.level[1].offsetY=0
oCMenu5.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu6=new makeCM("oCMenu6") //Making the menu object. Argument: menuname

oCMenu6.frames = 0

//Menu properties   
oCMenu6.pxBetween=0
oCMenu6.fromLeft=22
oCMenu6.fromTop=190   
oCMenu6.rows=1 
oCMenu6.menuPlacement="left"
                                                             
oCMenu6.offlineRoot="" 
oCMenu6.onlineRoot="" 
oCMenu6.resizeCheck=1 
oCMenu6.wait=0 
oCMenu6.fillImg="cm_fill.gif"
oCMenu6.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu6.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu6.level[0].width=100
oCMenu6.level[0].height=20 
oCMenu6.level[0].regClass="clLevel0"
oCMenu6.level[0].overClass="clLevel0over"
oCMenu6.level[0].borderX=0
oCMenu6.level[0].borderY=0
oCMenu6.level[0].borderClass="clLevel0border"
oCMenu6.level[0].offsetX=105
oCMenu6.level[0].offsetY=-18
oCMenu6.level[0].rows=0
oCMenu6.level[0].arrow=0
oCMenu6.level[0].arrowWidth=0
oCMenu6.level[0].arrowHeight=0
oCMenu6.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu6.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu6.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu6.level[1].width=101
oCMenu6.level[1].height=20
oCMenu6.level[1].regClass="clLevel1"
oCMenu6.level[1].overClass="clLevel1over"
oCMenu6.level[1].borderX=0
oCMenu6.level[1].borderY=0
oCMenu6.level[1].align="left" 
oCMenu6.level[1].offsetX=-(oCMenu6.level[0].width-2)/2+20
oCMenu6.level[1].offsetY=0
oCMenu6.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu7=new makeCM("oCMenu7") //Making the menu object. Argument: menuname

oCMenu7.frames = 0

//Menu properties   
oCMenu7.pxBetween=0
oCMenu7.fromLeft=22
oCMenu7.fromTop=210   
oCMenu7.rows=1 
oCMenu7.menuPlacement="left"
                                                             
oCMenu7.offlineRoot="" 
oCMenu7.onlineRoot="" 
oCMenu7.resizeCheck=1 
oCMenu7.wait=0 
oCMenu7.fillImg="cm_fill.gif"
oCMenu7.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu7.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu7.level[0].width=100
oCMenu7.level[0].height=20 
oCMenu7.level[0].regClass="clLevel0"
oCMenu7.level[0].overClass="clLevel0over"
oCMenu7.level[0].borderX=0
oCMenu7.level[0].borderY=0
oCMenu7.level[0].borderClass="clLevel0border"
oCMenu7.level[0].offsetX=105
oCMenu7.level[0].offsetY=-18
oCMenu7.level[0].rows=0
oCMenu7.level[0].arrow=0
oCMenu7.level[0].arrowWidth=0
oCMenu7.level[0].arrowHeight=0
oCMenu7.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu7.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu7.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu7.level[1].width=101
oCMenu7.level[1].height=20
oCMenu7.level[1].regClass="clLevel1"
oCMenu7.level[1].overClass="clLevel1over"
oCMenu7.level[1].borderX=0
oCMenu7.level[1].borderY=0
oCMenu7.level[1].align="left" 
oCMenu7.level[1].offsetX=-(oCMenu7.level[0].width-2)/2+20
oCMenu7.level[1].offsetY=0
oCMenu7.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu8=new makeCM("oCMenu8") //Making the menu object. Argument: menuname

oCMenu8.frames = 0

//Menu properties   
oCMenu8.pxBetween=0
oCMenu8.fromLeft=22
oCMenu8.fromTop=230   
oCMenu8.rows=1 
oCMenu8.menuPlacement="left"
                                                             
oCMenu8.offlineRoot="" 
oCMenu8.onlineRoot="" 
oCMenu8.resizeCheck=1 
oCMenu8.wait=0 
oCMenu8.fillImg="cm_fill.gif"
oCMenu8.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu8.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu8.level[0].width=100
oCMenu8.level[0].height=20 
oCMenu8.level[0].regClass="clLevel0"
oCMenu8.level[0].overClass="clLevel0over"
oCMenu8.level[0].borderX=0
oCMenu8.level[0].borderY=0
oCMenu8.level[0].borderClass="clLevel0border"
oCMenu8.level[0].offsetX=105
oCMenu8.level[0].offsetY=-18
oCMenu8.level[0].rows=0
oCMenu8.level[0].arrow=0
oCMenu8.level[0].arrowWidth=0
oCMenu8.level[0].arrowHeight=0
oCMenu8.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu8.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu8.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu8.level[1].width=101
oCMenu8.level[1].height=20
oCMenu8.level[1].regClass="clLevel1"
oCMenu8.level[1].overClass="clLevel1over"
oCMenu8.level[1].borderX=0
oCMenu8.level[1].borderY=0
oCMenu8.level[1].align="left" 
oCMenu8.level[1].offsetX=-(oCMenu8.level[0].width-2)/2+20
oCMenu8.level[1].offsetY=0
oCMenu8.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu9=new makeCM("oCMenu9") //Making the menu object. Argument: menuname

oCMenu9.frames = 0

//Menu properties   
oCMenu9.pxBetween=0
oCMenu9.fromLeft=22
oCMenu9.fromTop=250   
oCMenu9.rows=1 
oCMenu9.menuPlacement="left"
                                                             
oCMenu9.offlineRoot="" 
oCMenu9.onlineRoot="" 
oCMenu9.resizeCheck=1 
oCMenu9.wait=0 
oCMenu9.fillImg="cm_fill.gif"
oCMenu9.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu9.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu9.level[0].width=100
oCMenu9.level[0].height=20 
oCMenu9.level[0].regClass="clLevel0"
oCMenu9.level[0].overClass="clLevel0over"
oCMenu9.level[0].borderX=0
oCMenu9.level[0].borderY=0
oCMenu9.level[0].borderClass="clLevel0border"
oCMenu9.level[0].offsetX=105
oCMenu9.level[0].offsetY=-18
oCMenu9.level[0].rows=0
oCMenu9.level[0].arrow=0
oCMenu9.level[0].arrowWidth=0
oCMenu9.level[0].arrowHeight=0
oCMenu9.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu9.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu9.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu9.level[1].width=101
oCMenu9.level[1].height=20
oCMenu9.level[1].regClass="clLevel1"
oCMenu9.level[1].overClass="clLevel1over"
oCMenu9.level[1].borderX=0
oCMenu9.level[1].borderY=0
oCMenu9.level[1].align="left" 
oCMenu9.level[1].offsetX=-(oCMenu9.level[0].width-2)/2+20
oCMenu9.level[1].offsetY=0
oCMenu9.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu10=new makeCM("oCMenu10") //Making the menu object. Argument: menuname

oCMenu10.frames = 0

//Menu properties   
oCMenu10.pxBetween=0
oCMenu10.fromLeft=22
oCMenu10.fromTop=270   
oCMenu10.rows=1 
oCMenu10.menuPlacement="left"
                                                             
oCMenu10.offlineRoot="" 
oCMenu10.onlineRoot="" 
oCMenu10.resizeCheck=1 
oCMenu10.wait=0 
oCMenu10.fillImg="cm_fill.gif"
oCMenu10.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu10.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu10.level[0].width=100
oCMenu10.level[0].height=20 
oCMenu10.level[0].regClass="clLevel0"
oCMenu10.level[0].overClass="clLevel0over"
oCMenu10.level[0].borderX=0
oCMenu10.level[0].borderY=0
oCMenu10.level[0].borderClass="clLevel0border"
oCMenu10.level[0].offsetX=105
oCMenu10.level[0].offsetY=-18
oCMenu10.level[0].rows=0
oCMenu10.level[0].arrow=0
oCMenu10.level[0].arrowWidth=0
oCMenu10.level[0].arrowHeight=0
oCMenu10.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu10.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu10.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu10.level[1].width=101
oCMenu10.level[1].height=20
oCMenu10.level[1].regClass="clLevel1"
oCMenu10.level[1].overClass="clLevel1over"
oCMenu10.level[1].borderX=0
oCMenu10.level[1].borderY=0
oCMenu10.level[1].align="left" 
oCMenu10.level[1].offsetX=-(oCMenu10.level[0].width-2)/2+20
oCMenu10.level[1].offsetY=0
oCMenu10.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu11=new makeCM("oCMenu11") //Making the menu object. Argument: menuname

oCMenu11.frames = 0

//Menu properties   
oCMenu11.pxBetween=0
oCMenu11.fromLeft=22
oCMenu11.fromTop=290  
oCMenu11.rows=1 
oCMenu11.menuPlacement="left"
                                                             
oCMenu11.offlineRoot="" 
oCMenu11.onlineRoot="" 
oCMenu11.resizeCheck=1 
oCMenu11.wait=0 
oCMenu11.fillImg="cm_fill.gif"
oCMenu11.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu11.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu11.level[0].width=100
oCMenu11.level[0].height=20 
oCMenu11.level[0].regClass="clLevel0"
oCMenu11.level[0].overClass="clLevel0over"
oCMenu11.level[0].borderX=0
oCMenu11.level[0].borderY=0
oCMenu11.level[0].borderClass="clLevel0border"
oCMenu11.level[0].offsetX=105
oCMenu11.level[0].offsetY=-18
oCMenu11.level[0].rows=0
oCMenu11.level[0].arrow=0
oCMenu11.level[0].arrowWidth=0
oCMenu11.level[0].arrowHeight=0
oCMenu11.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu11.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu11.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu11.level[1].width=101
oCMenu11.level[1].height=20
oCMenu11.level[1].regClass="clLevel1"
oCMenu11.level[1].overClass="clLevel1over"
oCMenu11.level[1].borderX=0
oCMenu11.level[1].borderY=0
oCMenu11.level[1].align="left" 
oCMenu11.level[1].offsetX=-(oCMenu11.level[0].width-2)/2+20
oCMenu11.level[1].offsetY=0
oCMenu11.level[1].borderClass="clLevel1border"

//Menu object creation
oCMenu12=new makeCM("oCMenu12") //Making the menu object. Argument: menuname

oCMenu12.frames = 0

//Menu properties   
oCMenu12.pxBetween=0
oCMenu12.fromLeft=22
oCMenu12.fromTop=310   
oCMenu12.rows=1 
oCMenu12.menuPlacement="left"
                                                             
oCMenu12.offlineRoot="" 
oCMenu12.onlineRoot="" 
oCMenu12.resizeCheck=1 
oCMenu12.wait=0 
oCMenu12.fillImg="cm_fill.gif"
oCMenu12.zIndex=0


//Level properties - ALL properties have to be spesified in level 0
oCMenu12.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu12.level[0].width=100
oCMenu12.level[0].height=20 
oCMenu12.level[0].regClass="clLevel0"
oCMenu12.level[0].overClass="clLevel0over"
oCMenu12.level[0].borderX=0
oCMenu12.level[0].borderY=0
oCMenu12.level[0].borderClass="clLevel0border"
oCMenu12.level[0].offsetX=105
oCMenu12.level[0].offsetY=-18
oCMenu12.level[0].rows=0
oCMenu12.level[0].arrow=0
oCMenu12.level[0].arrowWidth=0
oCMenu12.level[0].arrowHeight=0
oCMenu12.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu12.level[0].roundBorder=0

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu12.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu12.level[1].width=101
oCMenu12.level[1].height=20
oCMenu12.level[1].regClass="clLevel1"
oCMenu12.level[1].overClass="clLevel1over"
oCMenu12.level[1].borderX=0
oCMenu12.level[1].borderY=0
oCMenu12.level[1].align="left" 
oCMenu12.level[1].offsetX=-(oCMenu12.level[0].width-2)/2+20
oCMenu12.level[1].offsetY=0
oCMenu12.level[1].borderClass="clLevel1border"
